Devlog
- August 14, 2020 by Arctyx Creative Studios1#indie, #indiegame, #indiegames, #indiedev, #indiedevelopment, #game, #games, #gaming, #gamedev, #gamedevelopment, #devlog, #survival, #pyschological-thriller, #psychological, #psycho-thriller, #psycho, #thriller, #survival-horror, #horror, #single-player, #open, #world, #openworld, #2D, #post-apocalyptic, #apocalypse, #gamemaker, #gamemakerstudio, #gamemakerstudio2V0.1.7 What's New - Finished Grill. Grill now produces a faint light with audio and grill rack animation when lit. - Mailbox with Angry Letter. - OnScreen Visual Cues. Hunger, health, and thirst now p... Continue reading
- August 07, 2020 by Arctyx Creative Studios1#indie, #indiegame, #indiegames, #indiedev, #indiedevelopment, #game, #games, #gaming, #gamedev, #gamedevelopment, #devlog, #survival, #psychological-thriller, #psychological, #psycho-thriller, #psycho, #thriller, #survival-horror, #horror, #single-player, #open, #world, #openworld, #2D, #post-apocalyptic, #apocalypse, #gamemaker, #gamemakerstudio, #gamemakerstudio2V0.1.6 What's New - New Location. Finishing adding the dock location. Not a major location addition but one to facilitate the fishing capabilities. - Fishing. Finished the ability to fish. Player obta... Continue reading
- July 31, 2020 by Arctyx Creative Studios1#indie, #indiegame, #indiegames, #indiedev, #indiedevelopment, #game, #games, #gaming, #gamedev, #gamedevelopment, #devlog, #survival, #survival-thriller, #thriller, #survival-horrror, #horror, #psycho, #psychological, #psychological-thriller, #single-player, #open, #world, #openworld, #post-apocalyptic, #apocalypse, #gamemaker, #gamemakerstudio, #gamemakerstudio2V0.1.5 What's New - Finalizing the Trash Functionality. Now trash will return certain lesser items if applicable. For example, Trashing metal items will return scrap metal, wood items will return scra... Continue reading
- July 26, 2020 by Arctyx Creative Studios#indie, #indiegame, #indiegames, #indiedev, #indiedevelopment, #game, #games, #gaming, #gamedev, #gamedevelopment, #devlog, #survival, #survival-thriller, #thriller, #survival-horro, #horror, #psycho, #psychological, #psychological-thriller, #single-player, #open, #world, #open world, #post-apocalyptic, #apocalypse, #gamemaker, #gamemakerstudio, #gamemakerstudio2V0.1.4 What's New - Added Psycho Event 3. Event can and likely will cause damage to the player if caught unaware. - Added New Title Background. - Trash Item Functionality. One of the most common theme... Continue reading
- July 24, 2020 by Arctyx Creative Studios1#indie, #indiegame, #indiegames, #indiedev, #indiedevelopment, #game, #games, #gaming, #gamedev, #gamedevelopment, #survival, #survival-thriller, #survival-horror, #horror, #phsychological, #thriller, #psychological-thriller, #single-player, #open world, #post-apocalyptic, #apocalypse, #gamemaker, #gamemakerstudio, #gamemakerstudio2V0.1.3 What's New - Door’s no longer close behind you automatically. - The games first hat : a motorcycle helmet . Because every survival game needs one. - Countless Graphical Asset updates. - Curso... Continue reading
- July 21, 2020 by Arctyx Creative Studios1#indie, #indiegame, #indiegames, #indiedev, #indiedevelopment, #survival, #survival-horror, #horror, #phsycological-thriller, #thriller, #single-player, #open world, #post-apocalyptic, #game, #gamemaker, #gamemakerstudio, #gamemakerstudio2What's New (Major Changes) Replaced vehicle sprite. Now looks like actual vehicle instead of a 2 year old's drawing. Help section found in Title Screen or in Phone Menu as a guide. Controls can now be... Continue reading
- July 14, 2020 by Arctyx Creative Studios1#indie, #indiegame, #indiegames, #indiedev, #survival, #survival-horror, #thriller, #psychological, #horror, #psychological-horror, #adventure, #role-playing, #rpg, #singleplayer, #GameMaker, #GameMakerStudio2, #Post-Apocalptic, #pixel, #pixelart, #pixelartist, #game, #gaming, #indies, #update, #version, #new, #updated, #project, #TDED, #mental, #mental health, #open world, #dev, #development, #2D, #simulator, #sim, #gamedev, #gamedevelopment, #systems, #saving, #loadingNew Major Update V0.1.0. It's been almost two weeks since the last update and I am proud to say I've been busy! Enough to finally commit to a major version number change. The delay in updates has prim... Continue reading
- July 02, 2020 by Arctyx Creative Studios1#indie, #indiedev, #game, #games, #gamedev, #gamedevelopment, #gamemaker, #gamemakerstudio, #indies, #update, #version, #new, #updated, #project, #TDED, #mental, #mental health, #post-apocalyptic, #horror, #survival, #psychological horror, #open world, #struggles, #struggle, #development, #processes, #systems, #3D, #2D, #fund, #funds, #indiefund, #funding, #simulator, #simVersion 0.0.2. Now Online! I promised my Tweeter folks (like, all ten of them), that I would have the new version out by the end of this week. Going out of town this weekend put me in a bit of a tim... Continue reading
- June 30, 2020 by Arctyx Creative Studios#GameMakerStudio2, #GameMaker, #GMS, #GMS2, #GameMaker Language, #GML, #Inventory, #Inventories, #Array, #Arrays, #Data Structures, #Systems, #Implementation, #Discussion, #Game Development, #Processes, #Learning, #DevLog, #TDED, #Indie, #IndieDev, #IndieGame, #Items, #Objects, #StacksIf you follow me anywhere, you'll see my constant over-use of the dad joke related to my website. If you haven't then you're in luck, I'll repeat it for the um-teenth time! Website is down due to pend... Continue reading
- June 24, 2020 by Arctyx Creative Studios#GameMaker, #Open World, #Psychological Horror, #Singleplayer, #Survival HorrorMaintaining the momentum from last week's update, I have posted the newest available version, v0.0.1.2. Look, I don't like how long these version numbers are getting either. Like a one sided romantic... Continue reading