V0.1.7 Update
V0.1.7
What's New
-Finished Grill. Grill now produces a faint light with audio and grill rack animation when lit.
-Mailbox with Angry Letter.
-OnScreen Visual Cues. Hunger, health, and thirst now pop up as thought bubbles when stats fall below a certain level. Phone notifications still go off, this just gives another visual aid. Thought bubbles will also pop up when interacting with a locked door or when the Action key can be pressed.
-Help Button. Added persistent button next to inventory to toggle addition help information for the GUI & HUD, as well as a setting to hide this button.
-Locked Doors. Doors that previous opened and led to nowhere (AKA unfinished rooms by me) now are locked and cannot be opened. Interacting with a locked door will display the locked thought bubble.
-Empty Phone Apps. Added "coming soon" to apps that aren't yet implemented and led to a blank screen.
-Changed confusing terminology in Help & Settings. ie, Parallax == 3D.
-Room visits and Events now save. Previously the counter for number of times visited a room and the tracker for which events had already ran would reset upon loading up a game. This would allow for the same events to repeat upon each load. Now they save along with the game's save data.
-Added new Hat/Headwear. Get you some sweet sweet shades at the Gas Station.
-Added Wood Scraps Item.
-Added More Diverse Foliage.
-Added SuperMarket Location. Interior still in progress.
BUG FIXES
-POSSIBLY Fixed the save-file bug when updating the game. As far as code goes, this issue should be fixed. Previously the game would write the sprite index of objects to the save file. The sprite index references it's location on a texture page which is every evolving as I add and delete sprites. Now the game will save a sprite's asset index instead. Unknown if this has solved the problem as it requires a game update just to test.
]-Fixed bug that would throw a caught fish just out of reach of the player.
-Fixed bug preventing Event #2 from firing. Again.
-Fixed bug that would cast out two fishing lines at once causing dual audio loops.
-Fixed bug that kept game's .exe from working on Linux.
Files
Get TDED
TDED
How will you survive as the only human left on Earth?
Status | On hold |
Author | Arctyx Creative Studios |
Genre | Survival, Adventure, Role Playing |
Tags | GameMaker, Mental Health, Open World, Post-apocalyptic, Psychological Horror, Singleplayer, Survival Horror |
Languages | English |
More posts
- V0.1.6 Fishing & Cooking UpdateAug 07, 2020
- V0.1.5 Minor UpdateJul 31, 2020
- V0.1.4. UpdateJul 26, 2020
- V0.1.3 UpdateJul 24, 2020
- v.0.1.1 Update (Testers Needed!)Jul 21, 2020
- CreditsJul 15, 2020
- V0.1.0 UpdateJul 14, 2020
- V0.0.2 UpdateJul 02, 2020
- Discussion : Inventory (God Bless Data Structures)Jun 30, 2020
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