V0.1.6 Fishing & Cooking Update
V0.1.6
What's New
- New Location. Finishing adding the dock location. Not a major location addition but one to facilitate the fishing capabilities.
-Fishing. Finished the ability to fish. Player obtains a fishing rod from the pawn shop. Bait can be added to the rod to increase chances of catching a fish or they may fish without bait for a lower (but not impossible) chance. Player casts with [E] and presses it again to cancel cast or reel in a hooked fish. Fish can be lost if left on the line for too long. Raw fish can be eaten but comes with a small chance of food poisoning.
-Bait. Worms are now in random locations throughout the world and can be plucked from the ground. They can be used as bait for fishing or eaten for a small increase to food.
-Cooking. The Grill outside the house can now be used to cook food. Supply it with propane and raw food, light it, and after a time it will return cooked food.
-Sounds. Added multiple sounds for fishing, lighting fires, swinging items, eating, drinking, wood breaking, and plenty more I probably forgot.
-Lighting. Made a few adjustments to the lighting, particularly in the Map.
-Added Grill & Fishing to Help Menu.
Bug Fixes
-Bushes are now destroyable.
-Fixed the camera not correctly snapping to the player's current location in the Map.
-Fixed bug with casting animations.
-Fixed Fireplace not using lighting system.
-Fixed Time not displaying on phone in sub-menus.
-Fixed Fireplace not staying lit after leaving and returning to room.
-Fixed the Great Inventory Memory Leak of August 2020.
Files
Get TDED
TDED
How will you survive as the only human left on Earth?
Status | On hold |
Author | Arctyx Creative Studios |
Genre | Survival, Adventure, Role Playing |
Tags | GameMaker, Mental Health, Open World, Post-apocalyptic, Psychological Horror, Singleplayer, Survival Horror |
Languages | English |
More posts
- V0.1.7 UpdateAug 14, 2020
- V0.1.5 Minor UpdateJul 31, 2020
- V0.1.4. UpdateJul 26, 2020
- V0.1.3 UpdateJul 24, 2020
- v.0.1.1 Update (Testers Needed!)Jul 21, 2020
- CreditsJul 15, 2020
- V0.1.0 UpdateJul 14, 2020
- V0.0.2 UpdateJul 02, 2020
- Discussion : Inventory (God Bless Data Structures)Jun 30, 2020
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